LXM 2017 ROE
Rules of Engagement
FFA Gametype only
No time limit or score to win
All spartan abilities available and unaltered
No Machinima Controls
2 Starting grenades
No que fill, raids can be 8v8, 7v7, 6v6, 5v5, 4v4
Spawn trapping and killing is prohibited
Maximum raid time for a scheduled raid is 3 hours, 1.5 hours at minimum
Angel jumping is allowed
Visibility check is to be turned off
Part II: Weapons
One of each of the following power weapons, for defenders: 1 Sniper, 1 Rocket, 1 Spartan Laser, 1 Railgun, 1 Hydra, 1 grenade launcher, 1 melee weapon (sword or hammer) and no other power weapons.
Power ups are also prohibited
Banned weapons include:Gauss turret, splinter turret, rocket turret, req weapons above the standard variation.
Other permitted weapons include: Halo 2 BR, Saw, and shotgun.
Turrets can only be normal turrets, that can be destroyed.
Glitched and modded weapons are prohibited.
If defenders drop weapons, attackers are allowed to pick them up and use them.
The only Req Variants accepted for loadout weapons are, Silencer, extended mag, and laser.
Part III: Maps
At least 8 pieces of sizable cover should be spread out all over the map, from near the spawn to the entrance of the base. Pieces of cover should be unscripted.
There must be a clear entrance into the base, accessible by all.
No hidden teleporters are allowed leading from outside to inside the base.
Hidden entrances are not allowed.
Scripted doors must be able to open from both sides: with clear and visible interactive switches
Shields are allowed, but must be destroyable with a 30 second respawn.
Any affects impeding visibility are unallowed.
Invisible barriers are not allowed surrounding the base, but can be used only to prevent people from going to far from the map.
Part IV: Vehicles
A maximum of one standard air vehicle can be used. Allowed air vehicles include: Standard Wasp only
Aerial vehicles should set their respawn time to 10 minutes
Aerial vehicles cannot be used to spawn camp
Land vehicles for attackers should include: One standard warthog and one mongoose. Respawn time should be default.
If the defenders use aerial vehicles, attackers must receive these weapons at spawn: BR, AR, Smg. Set the respawn to one minute on these weapons.